13 open TypeScript positions
As a Senior Software Engineer in Spacecraft Operations at Rocket Lab, you will develop mission-critical ground software for spacecraft command, data handling, and automation across various mission types, including LEO, interplanetary, and proximity operations. You will lead full-stack development, support live operations, and architect scalable solutions while mentoring junior engineers and driving technical initiatives.
As a Senior Software Engineer at Rocket Lab, you will develop mission-critical ground software for spacecraft operations, including command and data handling, automation, and visualization systems. You will lead technical initiatives, support live missions, and architect scalable solutions for diverse space missions ranging from LEO to interplanetary operations.
As a Software Engineer I in the Business Automation Terrestrial Software team, you will design, develop, and maintain core software systems essential for mission success. This role involves contributing across the full software lifecycle, creating in-house solutions for challenges ranging from mission planning to production floor optimization. The work requires confidence in full-stack TypeScript development and managing complex technical requirements.
The Senior Software Engineer I will join the Digital Engineering team in Littleton, CO to develop next-generation simulation and modeling tools for aerospace systems, including flight and ground software. Key responsibilities involve designing and developing tools using a stack that includes .NET, Angular, and relational databases, while collaborating across functional teams on requirements and design reviews. This role requires creating scalable architectures, intuitive user interfaces, and robust software solutions for space, air, and ground domains.
The Senior Software Engineer I will join the Digital Engineering team in Littleton, CO, focusing on developing next-generation simulation and modeling tools for aerospace systems, including flight and ground software capabilities. Key responsibilities include designing and developing tools for mission level wargaming, analyzing laser communication constellation networks, and applying web technologies across Windows and Linux. The role requires proficiency in the stack including .NET, Angular, and relational databases, while collaborating across all phases of software development.
The Software Engineer I/II will join the Digital Engineering team in Littleton, CO to develop next-generation simulation and modeling tools for aerospace systems, including flight and ground software. Responsibilities include designing and developing tools, applying UI/UX best practices, and participating in all phases of software development. The role requires proficiency in a stack including .NET, Angular, and relational databases, focusing on scalable architectures and RESTful APIs.
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The role involves serving as the Chief Software Engineer for a major constellation program, leading the design, development, and delivery of scalable, reliable, and mission-critical software systems for space-based applications. Key responsibilities include defining software architecture for flight and ground systems, developing flight software for RTOS environments, and architecting web-based ground software platforms. This position requires expertise in flight software, embedded systems, and ground software systems, collaborating across engineering teams to ensure mission success in aerospace and defense applications.
The Ground Software Engineer II/Senior Ground Software Engineer I, based in Long Beach, CA, will develop cutting-edge spacecraft ground software for Space Systems missions. Key responsibilities include developing web-based software architecture, collaborating with cross-functional teams, and deploying/configuring the Rocket Lab Ground Data System. This role requires experience in software development, Python, web application architecture, and AWS, with citizenship requirements due to program security needs.
This role involves developing cutting-edge spacecraft ground software for various Space Systems missions based in Littleton, CO. Key responsibilities include developing and evolving web-based software architecture, deploying the Rocket Lab Ground Data System, and establishing monitoring and alerting to ensure system stability. The engineer will collaborate closely with flight software developers and systems engineers to meet functional requirements for internal leadership and external stakeholders.
The Senior Ground Software Engineer I will be responsible for developing cutting-edge spacecraft ground software for Rocket Lab's Space Systems missions based in Long Beach, CA. Key duties include developing and evolving web-based software architecture for spacecraft operations, working closely with flight software developers, and deploying/configuring the Ground Data System. The role also requires establishing monitoring/alerting and identifying/resolving ground systems issues.
The Principal Ground Software Engineer, based in Littleton, CO, will act as the technical authority for spacecraft ground software, defining and evolving the end-to-end architecture of ground systems to ensure scalability and reliability. Key responsibilities include owning major parts of web-based ground software platforms, deploying and optimizing the Ground Data System, and establishing robust monitoring and alerting frameworks. This highly visible role requires providing architectural guidance and serving as a trusted advisor to leadership on strategy and risk areas.
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The Senior Software Engineer will design, develop, and maintain software systems critical to Rocket Lab's mission success within the Business Automation Terrestrial Software team. Responsibilities include contributing to the full software lifecycle to solve complex challenges across the business, such as mission planning and production optimization. The role requires a strong technical background and the ability to mentor junior engineers.
The Software Engineer II will join the Business Automation Terrestrial Software team to design, develop, and maintain crucial software systems supporting Rocket Lab's mission success. This role involves collaborating across teams on the full software lifecycle, solving complex challenges in areas like mission planning, launch vehicle configuration, and production optimization. Essential requirements include a minimum of 3 years of relevant experience and confidence in full-stack Typescript development, relational databases, and modern frontend frameworks.